Post by Zeshin Lak-el Ury on Feb 24, 2008 5:22:33 GMT -4
Here is the long awaited dragon information, let me know if you need me to clarify anything, or elaborate more on a specific topic.
Dragons in the Kiseki Universe
The Dragons are an ancient a mystical race that predate most life in the Kiseki universe, as they originate from the Mythical Realm (When it was the Draconic Realm), a place that predates the Kiseki universe in origin. Created by the Draconic Patriarch Dai-gon, the dragons are creatures that exist outside of the normal parameters of the creators of the Kiseki universe, the Shijin. After the creation of the Heaven’s and other various realms, a pact made between the Shijin and Dai-gon allowed the dragons to roam among the creations of the Shijin, many dragons traveling to the various realms. During this time, a shift in power amongst those dragons that choose to stay within the confines of the Mythical realm began to dictate the actions of the race as a whole. The following is a detailed summary of the dragons, the basis of their powers, information on their racial nuances, and a look at the status of dragons as they stand in current times.
Draconic Magic’s
The dragons are creatures that are not products of Shijin creation, and therefore the same laws and rules do not apply to their use of magic. The dragons themselves are comprised of the spiritual energy of their creator Dai-gon, who created the Bestial Dragons, from which all current dragons are descended from. These Bestial Dragons contained copious amounts of spirit energy, and upon entering the different Realms during The Great Journey. This was the event in which the Shijin allowed many dragons to enter the realms they created to view the interaction between the seemingly alien Dragons, and creatures of their own design. Because of the dragon’s alien make-up when interacting with the foreign environment, it was discovered that the dragon’s physical forms and magical powers were automatically conformed to safely interact with the environment, and prevent them from causing total mass distortions to reality. This included the specifications on Draconic magic that would be inherited by all those of draconic lineage. The basis of these powers derive from the dragon’s innate ability to emulate the natural elements of the Shijin created universe based off of these following criteria:
1. Personality; the personality and demeanor of the dragon has the strongest influence on which element its physical form will come attuned to, naturally emulating the element with various differences in use, control, and detail (draconic magic is not based off of the attribute system of Shijin magic, it is a close facsimile of what the dragon’s body perceives the element to be in conjecture with the temperament of the dragon). Dragons can only have one element, as anymore will result in the destruction of the dragons body, and spirit from the imbalance of more than one element that defining its nature, resulting in a fissure of body and spirit, which dragons must possess both to exist outside of the Mythical Realm. Taking on the element of another would drastically change the personality of the dragon, as well as reduce their proficiency to base levels, regardless of age, if the dragon survives the changing process at all.
2. Age; a dragons age is directly proportional to it’s power, over time as the dragon grows older, its attunement to the element of emulation grows stronger, as does their connection to the Mythical Realm, which is the source of all draconic power. Along with age come knowledge, skill, and proficiency of magical ability, this may vary depending on the experiences of a dragon in its life in and outside of the Mythical Realm. The oldest dragons would be the Bestial Dragons (who are only in Kiseki in an NPC function), followed by their descendants, whose ages vary, the eldest of them ranging up to 3000-4000 (2000 for Kiseki characters)
3. Range; where as the dragons naturally emulate the elements of the given universe, this does not come without restriction. Because dragon magic is based off emulation, it is the magical representation of what the dragon personal perceives its nature to be, a near equivalent of the truest form of the element. With that said, draconic magic is only as powerful as the real element itself, and in no way, shape, or form could a dragon’s magic become more powerful than the ruling elemental spirits, the basis of the elements within the Shijin Universe. A dragons magic can become very powerful, but it can only hope to match and not surpass the very nature of the powers that it emulates. Not being based of the attribute system of Shijin magic allows for dragon’s to use their magic in a variety of way, as long as it resides in the general parameters of the given element. This translates to a dragon can manipulate the element outside of Shijin attribute system, but cannot change the element to do things outside of practicality, an example of this would be fire cannot freeze someone, as cold is not conducive to fire and heat.
As an added note, all dragons posses a two breath weapons, both are extremely powerful attacks that are the most potent weapon a dragon possesses in it's arsenal:
-The first is an elemental attack, which can be performed in th dragons in either the normal or transformed state, it serves as the most powerful variant of the dragon's elemental magic.
-The second this an aura based attack, which can only be performed in the transformed state, where the dragons spiritual energy is at its peak, this attack is a concentration of some of the dragon's spiritual energy, causing damaging effects when in contact with the target, draconic and non-draconic alike.
Both of these weapons have great power, but draw backs as well. The elemental weapon leaves the dragon fatigued, draining its energy to fuel the attack, and depending on the dragon, fatigue can set in, causing the dragon's healing factor to slow dramatically. The aura based attack drains the spirit energy of the dragon, once used, the dragon can no longer maintain its transformed state, reverting back to its normal appearance, its powers taking time to recuperate from the loss of spiritual power.
Draconic Racial Information
Naturally, the earliest dragons were comprised of the Spirits of their maker, and given physical form by their maker. This connection gives the race as a whole a sense of resonance, as a dragon can sense when other dragons are near, as well as being able to tie back ancestral information. This section details the attributes specific to the draconic race.
1. Regeneration; an ability gained through hereditary, dating back to their bestial ancestors, all dragons have a healing factor to certain degree. This comes from the Mythical Spirit energy that all dragons contain, which when a dragon receives damage, automatically begins to seal and heal wounds sustained, seeking to return the host to its most complete form to successfully emulate the elements. The overall process varies from dragon to dragon, with age and lineage playing a direct factor. This also is not without consequence, as the process consumes some of the dragons overall energy, affecting speed, stamina, and magical prowess. Prolonged damage, and constantly being wounded can render a dragon fatigued, eventually leading to the fully whole, injury free dragon to become comatose, not having enough energy left to stay conscious. This regeneration does not mean that dragons cannot die, for there are wounds to grave to heal from, a combination of too many of these can send the dragon into shock, draining its energy to rapidly for its body to compensate, killing the dragon therein, its spirit energy returning to the Mythical Realm, or absorbed by dragon closest by (this requires a similarity of elemental status to prevent the negation of the host absorbers natural element). The only known inverse elemental combinations are Light/Dark, Earth/Steel, Law/Chaos, Time; in coralation to Past/Present/Future, Mind/Insight, Air/Sound, and Ice/Water.
2. Transformation; another gift of hereditary is the transformation into a beast-like form, exclusive to all dragons. While the dragon is nowhere near as mighty as its ancestor of Bestial name, the transformation allows for a more powerful, concentrated variant of the element of emulation. This form is also designated by age, with an older dragon being more suited to control his bestial form longer than would a relatively young dragon, having very little to no control over themselves while transformed. Also, transformations can allow for an upgrade to many physical attributes, garnering increased strength, speed, as well as an acceleration to the healing factor that all dragons possess. Transformations are not for the rash or foolish, as more precise control is required to efficiently utilize this boost in power, as the rate of energy the dragon burned is doubled, and even tripled, depending on the actions while transformed. The transformed dragon uses the environment, and converts the ambient energy corresponding to its element to supplement the increase in mass, and change in physical appearance.
3. Spawning & seeding; spawning is the process of creating serpent like homunculi, sentient beasts who resemble dragons, but have no initiative or intellect outside of their master’s wishes. Outside of ancient and Bestial dragons, this ability is rare, and requires and enormous amount of control over the dragons spirit (which is required to give life to the Draconi as they are called) as well as energy (which is needed to heal after sacrificing a portion of the dragons physical form, as this spawning is possible only in a transformed state, when the dragon has more mass to spare.). Spawning isn’t to be confused with seeding, which is the ability for non Bestial dragons to pass on their knowledge, history, and memories through the conception of another dragon. This is possible through both internal (with other dragons) as well external (with non draconic beings, the dragons emulating nature making hybridization possible) breeding. This act must be done with great care and concern, for a non Bestial dragon can only breed once in its life, passing on only the knowledge it has amassed before the conception, no more. Dragons are compatible with nearly all creatures to breed, resulting in the various dragon hybrids that exist in the Kiseki universe.
Dragons in Current Times within Kiseki
The draconic race has fallen into obscurity as of late within the Kiseki universe, very few of them remaining, as many dragons have either perished or returned to the Mythical realm. Initially, the dragons roamed free thought the known Kiseki universe, forging an alliance with the Shijin and the Heavens to aid in the changing and shaping of the universe. As time went on, the Shijin gods were banished by their own creations, and a sudden shift in Draconic hierarchies resulted in many draconic descendants of the Bestial Dragons (including the various dragon hybrids that existed then and now) to pledge allegiance to Heaven, many perishing over the years from numerous reasons; the Celestial Wars, mortal persecution, and in-fighting all factoring in. Now there are few dragons left, the Bestial Dragons who came to aid the Shijin’s creations deciding to return to the Mythical Realm to escape persecution from Heaven, Hell, and would be draconic tyrants hoping to use their immense powers to further there own. There were a few benevolent Bestial Dragon who choose to stay in various Realms of Kiseki, as the still exist in all places except the Spirit and Elemental Realms. These powerful dragons, continued to aid the inhabitants of the realms in which they dwelt, eventually becoming apart of the very makeup of there environment (an example would be an Earth Bestial Dragon becoming a mountain range), continuing to aid those they stayed to protect.
Dragons in the Kiseki Universe
The Dragons are an ancient a mystical race that predate most life in the Kiseki universe, as they originate from the Mythical Realm (When it was the Draconic Realm), a place that predates the Kiseki universe in origin. Created by the Draconic Patriarch Dai-gon, the dragons are creatures that exist outside of the normal parameters of the creators of the Kiseki universe, the Shijin. After the creation of the Heaven’s and other various realms, a pact made between the Shijin and Dai-gon allowed the dragons to roam among the creations of the Shijin, many dragons traveling to the various realms. During this time, a shift in power amongst those dragons that choose to stay within the confines of the Mythical realm began to dictate the actions of the race as a whole. The following is a detailed summary of the dragons, the basis of their powers, information on their racial nuances, and a look at the status of dragons as they stand in current times.
Draconic Magic’s
The dragons are creatures that are not products of Shijin creation, and therefore the same laws and rules do not apply to their use of magic. The dragons themselves are comprised of the spiritual energy of their creator Dai-gon, who created the Bestial Dragons, from which all current dragons are descended from. These Bestial Dragons contained copious amounts of spirit energy, and upon entering the different Realms during The Great Journey. This was the event in which the Shijin allowed many dragons to enter the realms they created to view the interaction between the seemingly alien Dragons, and creatures of their own design. Because of the dragon’s alien make-up when interacting with the foreign environment, it was discovered that the dragon’s physical forms and magical powers were automatically conformed to safely interact with the environment, and prevent them from causing total mass distortions to reality. This included the specifications on Draconic magic that would be inherited by all those of draconic lineage. The basis of these powers derive from the dragon’s innate ability to emulate the natural elements of the Shijin created universe based off of these following criteria:
1. Personality; the personality and demeanor of the dragon has the strongest influence on which element its physical form will come attuned to, naturally emulating the element with various differences in use, control, and detail (draconic magic is not based off of the attribute system of Shijin magic, it is a close facsimile of what the dragon’s body perceives the element to be in conjecture with the temperament of the dragon). Dragons can only have one element, as anymore will result in the destruction of the dragons body, and spirit from the imbalance of more than one element that defining its nature, resulting in a fissure of body and spirit, which dragons must possess both to exist outside of the Mythical Realm. Taking on the element of another would drastically change the personality of the dragon, as well as reduce their proficiency to base levels, regardless of age, if the dragon survives the changing process at all.
2. Age; a dragons age is directly proportional to it’s power, over time as the dragon grows older, its attunement to the element of emulation grows stronger, as does their connection to the Mythical Realm, which is the source of all draconic power. Along with age come knowledge, skill, and proficiency of magical ability, this may vary depending on the experiences of a dragon in its life in and outside of the Mythical Realm. The oldest dragons would be the Bestial Dragons (who are only in Kiseki in an NPC function), followed by their descendants, whose ages vary, the eldest of them ranging up to 3000-4000 (2000 for Kiseki characters)
3. Range; where as the dragons naturally emulate the elements of the given universe, this does not come without restriction. Because dragon magic is based off emulation, it is the magical representation of what the dragon personal perceives its nature to be, a near equivalent of the truest form of the element. With that said, draconic magic is only as powerful as the real element itself, and in no way, shape, or form could a dragon’s magic become more powerful than the ruling elemental spirits, the basis of the elements within the Shijin Universe. A dragons magic can become very powerful, but it can only hope to match and not surpass the very nature of the powers that it emulates. Not being based of the attribute system of Shijin magic allows for dragon’s to use their magic in a variety of way, as long as it resides in the general parameters of the given element. This translates to a dragon can manipulate the element outside of Shijin attribute system, but cannot change the element to do things outside of practicality, an example of this would be fire cannot freeze someone, as cold is not conducive to fire and heat.
As an added note, all dragons posses a two breath weapons, both are extremely powerful attacks that are the most potent weapon a dragon possesses in it's arsenal:
-The first is an elemental attack, which can be performed in th dragons in either the normal or transformed state, it serves as the most powerful variant of the dragon's elemental magic.
-The second this an aura based attack, which can only be performed in the transformed state, where the dragons spiritual energy is at its peak, this attack is a concentration of some of the dragon's spiritual energy, causing damaging effects when in contact with the target, draconic and non-draconic alike.
Both of these weapons have great power, but draw backs as well. The elemental weapon leaves the dragon fatigued, draining its energy to fuel the attack, and depending on the dragon, fatigue can set in, causing the dragon's healing factor to slow dramatically. The aura based attack drains the spirit energy of the dragon, once used, the dragon can no longer maintain its transformed state, reverting back to its normal appearance, its powers taking time to recuperate from the loss of spiritual power.
Draconic Racial Information
Naturally, the earliest dragons were comprised of the Spirits of their maker, and given physical form by their maker. This connection gives the race as a whole a sense of resonance, as a dragon can sense when other dragons are near, as well as being able to tie back ancestral information. This section details the attributes specific to the draconic race.
1. Regeneration; an ability gained through hereditary, dating back to their bestial ancestors, all dragons have a healing factor to certain degree. This comes from the Mythical Spirit energy that all dragons contain, which when a dragon receives damage, automatically begins to seal and heal wounds sustained, seeking to return the host to its most complete form to successfully emulate the elements. The overall process varies from dragon to dragon, with age and lineage playing a direct factor. This also is not without consequence, as the process consumes some of the dragons overall energy, affecting speed, stamina, and magical prowess. Prolonged damage, and constantly being wounded can render a dragon fatigued, eventually leading to the fully whole, injury free dragon to become comatose, not having enough energy left to stay conscious. This regeneration does not mean that dragons cannot die, for there are wounds to grave to heal from, a combination of too many of these can send the dragon into shock, draining its energy to rapidly for its body to compensate, killing the dragon therein, its spirit energy returning to the Mythical Realm, or absorbed by dragon closest by (this requires a similarity of elemental status to prevent the negation of the host absorbers natural element). The only known inverse elemental combinations are Light/Dark, Earth/Steel, Law/Chaos, Time; in coralation to Past/Present/Future, Mind/Insight, Air/Sound, and Ice/Water.
2. Transformation; another gift of hereditary is the transformation into a beast-like form, exclusive to all dragons. While the dragon is nowhere near as mighty as its ancestor of Bestial name, the transformation allows for a more powerful, concentrated variant of the element of emulation. This form is also designated by age, with an older dragon being more suited to control his bestial form longer than would a relatively young dragon, having very little to no control over themselves while transformed. Also, transformations can allow for an upgrade to many physical attributes, garnering increased strength, speed, as well as an acceleration to the healing factor that all dragons possess. Transformations are not for the rash or foolish, as more precise control is required to efficiently utilize this boost in power, as the rate of energy the dragon burned is doubled, and even tripled, depending on the actions while transformed. The transformed dragon uses the environment, and converts the ambient energy corresponding to its element to supplement the increase in mass, and change in physical appearance.
3. Spawning & seeding; spawning is the process of creating serpent like homunculi, sentient beasts who resemble dragons, but have no initiative or intellect outside of their master’s wishes. Outside of ancient and Bestial dragons, this ability is rare, and requires and enormous amount of control over the dragons spirit (which is required to give life to the Draconi as they are called) as well as energy (which is needed to heal after sacrificing a portion of the dragons physical form, as this spawning is possible only in a transformed state, when the dragon has more mass to spare.). Spawning isn’t to be confused with seeding, which is the ability for non Bestial dragons to pass on their knowledge, history, and memories through the conception of another dragon. This is possible through both internal (with other dragons) as well external (with non draconic beings, the dragons emulating nature making hybridization possible) breeding. This act must be done with great care and concern, for a non Bestial dragon can only breed once in its life, passing on only the knowledge it has amassed before the conception, no more. Dragons are compatible with nearly all creatures to breed, resulting in the various dragon hybrids that exist in the Kiseki universe.
Dragons in Current Times within Kiseki
The draconic race has fallen into obscurity as of late within the Kiseki universe, very few of them remaining, as many dragons have either perished or returned to the Mythical realm. Initially, the dragons roamed free thought the known Kiseki universe, forging an alliance with the Shijin and the Heavens to aid in the changing and shaping of the universe. As time went on, the Shijin gods were banished by their own creations, and a sudden shift in Draconic hierarchies resulted in many draconic descendants of the Bestial Dragons (including the various dragon hybrids that existed then and now) to pledge allegiance to Heaven, many perishing over the years from numerous reasons; the Celestial Wars, mortal persecution, and in-fighting all factoring in. Now there are few dragons left, the Bestial Dragons who came to aid the Shijin’s creations deciding to return to the Mythical Realm to escape persecution from Heaven, Hell, and would be draconic tyrants hoping to use their immense powers to further there own. There were a few benevolent Bestial Dragon who choose to stay in various Realms of Kiseki, as the still exist in all places except the Spirit and Elemental Realms. These powerful dragons, continued to aid the inhabitants of the realms in which they dwelt, eventually becoming apart of the very makeup of there environment (an example would be an Earth Bestial Dragon becoming a mountain range), continuing to aid those they stayed to protect.